Update 1.1 - Visual update!

New title screen that includes tutorial!

New torch lighting!

Fixed blood overlaying on character!

Fixed enemy projectile to be more visible!

Adjusted lighting for background/vignette!

Slightly reduced screenshake!

High score now saves after closing game!

First new powerup; Occasionally when you kill a shooting enemy, they may drop a shield powerup that will absorb one hit!

If you would like to stay informed on when a new update drops be sure to follow my twitter where I will announce each update! Also feel free to leave a comment here or on my twitter/youtube on features you like or would like to see or any other feedback! Thank you for your support!

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You are a small little slime trapped in a cave. You have nothing but your torch keeping you safe from the dark. As you try and find your way out, You begin to hear movement all around you. With your trusty safety torch you must fend off the creatures within the dark!

Enjoy this small little project I am working on. The high score feature may not be working as intended but in the future I will be updating the game fixing this issue and adding new features. This is considered an Alpha build and not a finished game. Be sure to comment saying if you enjoyed it and if there are any suggestions you may have to improve the game! Thank you for trying out my first game! Also, feel free to  post screenshots or just share your high score in the comments below!


Left click to shoot.

WASD to move.

Spacebar to pause and unpause.

Enter fullscreen mode within the pause menu.

The is a volume slider in the bottom right of the main menu and pause screen.

L to reset the high score. (You will have to refresh the page after)


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